¿Tiene acceso a las unidades de red protegidas con contraseña en Windows en C #?

Así que en C # estoy intentando acceder a un archivo en una red, por ejemplo en “//applications/myapp/test.txt”, de la siguiente manera:

const string fileLocation = @"//applications/myapp/test.txt"; using (StreamReader fin = new StreamReader(FileLocation)) { while(!fin.EndOfStream()){ //Do some cool stuff with file } } 

Sin embargo, recibo el siguiente error:

 System.IO.IOException : Logon failure: unknown user name or bad password. 

Me imagino que es porque necesito proporcionar algunas credenciales de red, pero no estoy seguro de cómo hacer que funcionen en esta situación.

¿Alguien sabe de la mejor manera (o de cualquier manera) para obtener acceso a estos archivos que están en una ubicación protegida con contraseña?

¡¡Gracias por adelantado!!

Esta pregunta me llevó a donde necesitaba estar bastante rápido en el mismo caso.

Así es como he adaptado el código:

 using System; using System.Runtime.InteropServices; ///  /// Implements P/Invoke Interop calls to the operating system. ///  internal static class NativeMethods { ///  /// The type of logon operation to perform. ///  internal enum LogonType : int { ///  /// This logon type is intended for users who will be interactively /// using the computer, such as a user being logged on by a /// terminal server, remote shell, or similar process. /// This logon type has the additional expense of caching logon /// information for disconnected operations; therefore, it is /// inappropriate for some client/server applications, such as a /// mail server. ///  Interactive = 2, ///  /// This logon type is intended for high performance servers to /// authenticate plaintext passwords. /// The LogonUser function does not cache credentials for this /// logon type. ///  Network = 3, ///  /// This logon type is intended for batch servers, where processes /// may be executing on behalf of a user without their direct /// intervention. This type is also for higher performance servers /// that process many plaintext authentication attempts at a time, /// such as mail or Web servers. /// The LogonUser function does not cache credentials for this /// logon type. ///  Batch = 4, ///  /// Indicates a service-type logon. The account provided must have /// the service privilege enabled. ///  Service = 5, ///  /// This logon type is for GINA DLLs that log on users who will be /// interactively using the computer. /// This logon type can generate a unique audit record that shows /// when the workstation was unlocked. ///  Unlock = 7, ///  /// This logon type preserves the name and password in the /// authentication package, which allows the server to make /// connections to other network servers while impersonating the /// client. A server can accept plaintext credentials from a /// client, call LogonUser, verify that the user can access the /// system across the network, and still communicate with other /// servers. /// NOTE: Windows NT: This value is not supported. ///  NetworkCleartext = 8, ///  /// This logon type allows the caller to clone its current token /// and specify new credentials for outbound connections. The new /// logon session has the same local identifier but uses different /// credentials for other network connections. /// NOTE: This logon type is supported only by the /// LOGON32_PROVIDER_WINNT50 logon provider. /// NOTE: Windows NT: This value is not supported. ///  NewCredentials = 9 } ///  /// Specifies the logon provider. ///  internal enum LogonProvider : int { ///  /// Use the standard logon provider for the system. /// The default security provider is negotiate, unless you pass /// NULL for the domain name and the user name is not in UPN format. /// In this case, the default provider is NTLM. /// NOTE: Windows 2000/NT: The default security provider is NTLM. ///  Default = 0, ///  /// Use this provider if you'll be authenticating against a Windows /// NT 3.51 domain controller (uses the NT 3.51 logon provider). ///  WinNT35 = 1, ///  /// Use the NTLM logon provider. ///  WinNT40 = 2, ///  /// Use the negotiate logon provider. ///  WinNT50 = 3 } ///  /// The type of logon operation to perform. ///  internal enum SecurityImpersonationLevel : int { ///  /// The server process cannot obtain identification information /// about the client, and it cannot impersonate the client. It is /// defined with no value given, and thus, by ANSI C rules, /// defaults to a value of zero. ///  Anonymous = 0, ///  /// The server process can obtain information about the client, /// such as security identifiers and privileges, but it cannot /// impersonate the client. This is useful for servers that export /// their own objects, for example, database products that export /// tables and views. Using the retrieved client-security /// information, the server can make access-validation decisions /// without being able to use other services that are using the /// client's security context. ///  Identification = 1, ///  /// The server process can impersonate the client's security /// context on its local system. The server cannot impersonate the /// client on remote systems. ///  Impersonation = 2, ///  /// The server process can impersonate the client's security /// context on remote systems. /// NOTE: Windows NT: This impersonation level is not supported. ///  Delegation = 3 } ///  /// Logs on the user. ///  /// Name of the user. /// The domain. /// The password. /// Type of the logon. /// The logon provider. /// The token. /// True if the function succeeds, false if the function fails. /// To get extended error information, call GetLastError. [DllImport("advapi32.dll", CharSet = CharSet.Unicode, SetLastError = true)] [return: MarshalAs(UnmanagedType.Bool)] internal static extern bool LogonUser( string userName, string domain, string password, LogonType logonType, LogonProvider logonProvider, out IntPtr token); ///  /// Duplicates the token. ///  /// The existing token /// handle. /// The security impersonation /// level. /// The duplicate token /// handle. /// True if the function succeeds, false if the function fails. /// To get extended error information, call GetLastError. [DllImport("advapi32.dll", CharSet = CharSet.Unicode, SetLastError = true)] [return: MarshalAs(UnmanagedType.Bool)] internal static extern bool DuplicateToken( IntPtr existingTokenHandle, SecurityImpersonationLevel securityImpersonationLevel, out IntPtr duplicateTokenHandle); ///  /// Closes the handle. ///  /// The handle. /// True if the function succeeds, false if the function fails. /// To get extended error information, call GetLastError. [DllImport("kernel32.dll", CharSet = CharSet.Unicode, SetLastError = true)] [return: MarshalAs(UnmanagedType.Bool)] internal static extern bool CloseHandle(IntPtr handle); } 

seguido por

  IntPtr token; if (!NativeMethods.LogonUser( this.userName, this.domain, this.password, NativeMethods.LogonType.NewCredentials, NativeMethods.LogonProvider.Default, out token)) { throw new Win32Exception(); } try { IntPtr tokenDuplicate; if (!NativeMethods.DuplicateToken( token, NativeMethods.SecurityImpersonationLevel.Impersonation, out tokenDuplicate)) { throw new Win32Exception(); } try { using (WindowsImpersonationContext impersonationContext = new WindowsIdentity(tokenDuplicate).Impersonate()) { // Do stuff with your share here. impersonationContext.Undo(); return; } } finally { if (tokenDuplicate != IntPtr.Zero) { if (!NativeMethods.CloseHandle(tokenDuplicate)) { // Uncomment if you need to know this case. ////throw new Win32Exception(); } } } } finally { if (token != IntPtr.Zero) { if (!NativeMethods.CloseHandle(token)) { // Uncomment if you need to know this case. ////throw new Win32Exception(); } } }